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  Unreal Tournament

Unreal Tournament

Unreal Tournament is the original King of the Hill in the frag-or-be-fragged multiplayer gaming world. As the undisputed 1999 Game of the Year, Unreal Tournament grabbed the first person shooter genre by the soiled seat of its pants and knocked it around the room with its never-before-seen graphics, brutal edge-of-your-seat gameplay and a massive and varied feature list that gave gamers more than they ever expected...

Maps
The game features more than 35 indoor and outdoor environments, rendered in exquisite detail and crammed with volumetrically lit particle systems and more than 100 times more polygons per frame than the original game. Including maps such as, Curse, Deck16, Pyramid, Oblivion, Morpheus, Flactal, Codex, Conveyor and Hyperblast

Game Modes

Death Match/ Team Death Match:
It's every man for himself in these non-stop fragfests. He who hits the pre-set frag limit first or who has the most kills at the end of the match wins.
Last Man Standing:
Each Player starts with a certain number, each time they are fragged the number is reduced by one. First to zero dies until the last person left with a number wins.
Capture the Flag:
Capture the opposition flags and return to your base alive. team with the most successful flag captures at the end and the most points wins the game.
Domination:
A twist on the standard King of the Hill, this mode pits between two and four teams to compete on a map for "Control Points."
Assault:
Assault is D-Day taken to the extreme. Players join one of two teams. One team is the Attacker while the other is the Defender. The Attackers have a final objective to strive for, for example, taking out a gun emplacement overlooking a beach, and many smaller objectives to complete in order to reach the final objective, such as opening doors, destroying defensive points, etc. Defenders must stop the attackers from achieving those objectives in any way possible.
Rocket:
Players begin with all of the weapons at their disposal, and must learn to use the correct weapon for each situation. Mayhem ensues.
Chaos:
Broadswords. Spiking enemies with arrows. Mines that chase opponents down. Auto sentry turrets defending areas. Small black holes sucking in enemies. This is ChaosUT.

Weapons
Unreal Tournament stocks players’ combat arsenals with a huge array of ferocious, flesh-chewing weaponry. The armory includes legendary weaponary like the Flak Cannon, Shock Rifle, Pulse Rifle and Rocket Launcher or for a more difficult approach you can choose the human impact hammer and blow your enemies to a million pieces.

Novice Mode
This Botmatch competition is where new flak fodder hit boot camp. The Novice setting makes the computer controlled Bots in the game move slower and inflict less damage with their attacks. For those new to first person shooters, this is where teeth are cut, skills are born and addiction begins…

Hardcore Mode
Strap on extra armor and have a hand towel next to your mouse pad to wipe away the palm sweat. This mode is only for the pros -- all of the bots move like lightning -- dodging, jumping and inflicting A LOT more damage with their standard attacks than do their Novice counterparts.

Enhanced Bot AI
Bots in Unreal Tournament play as if they’re jacked up on a big old shot of steroids. Their basic deathmatching skills have been virtually perfected, their understanding of the game rules is professorial, their ability to navigate levels is GPS-like, and their threat to your existence is very real.

Radio Chatter
Each of the commands at your disposal in the game is accompanied by both a text message on screen AND an audio message. Pleas for back-up or for cover fire are accompanied by pre-recorded sequences communicating your needs. Making this especially cool is the fact that you can hear your opponents' messages too (even if you're playing against bots 'cause bots are people, too).

New Command Line Options
For the hardcore server masters, this is the dream way to access features and manage a game. Virtually any option you want to tweak can be accessed via the UT command line. Nice and easy!

Improved User Interface
Unreal Tournament introduced a better way to see what is happening during a game. By using a unique heads up display (HUD) for each game type (Deathmatch, Capture the Flag, Domination, and Assault), the game provides ALL the info needed to play effectively WITHOUT bombarding the player with excessive info.

UBrowser
Unreal Tournament’s robust Ubrowser system provides the easiest way to find a game on the Internet and jump into battle. The Ubrowser eliminates the need to download third-party server querying applications. It’s as simple as one-two-frag. By clicking on the "Play Online" button and then selecting a server from the list, the game is on.

Spectator Cams
Watching a game of Unreal Tournament has the potential to be almost as much fun as playing it. Thanks to the Spectator Cams, gamers can enter a game and hop around to designated Spectator Cams to view the action on the level. Even cooler, the camera can be "attached" to one of the players in the level to view the action from their perspective. Either way, it's a cool feature and a great way to learn for people new to the world of online gaming.

Jump Mode
Jump twice as high as normal. It's sorta' like having a never-ending pair of jumpboots on. The impact these boots have on gameplay is almost indescribable. It changes the dynamic completely.


  Unreal Tournament Screenshots

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